The Technicalities of Creating a Drum Tutorial Website

Technicalities of Creating Drum Tutorial Site

After designing the logo for Grow and creating a website for the Grow Community Team, it was time to focus on my major project again. This post will look at the steps I took to research, organize and experiment with the equipment required for the project.


The Plan

Overview of drum kit

Click to see my electronic drum kit

I was at a stage were I knew what I was going to do and roughly how I was going to do it. The time had come to become more specific and start looking for the equipment required for the project and how I could integrate it in a way that had never been done before. The foremost issue that concerned me was the audio quality. I could teach the drums alright, but I decided the audio quality of the drums needed to be better than any other company out there. To get the best possible sound, I knew I needed to hook the kit up to the computer in some way.

Linking the Drums to the Computer

I have an advantage over most other online drummers, as I will be using an electronic kit. The material on the heads is known as mesh and the cymbals are a black rubber. The sound produced is clear and can be listened to through a set of headphones. The problem I faced was linking the kit up to the computer. Upon several internet recommendations, I ordered the M-Audio MIDISport, which is a MIDI Interface with 2 MIDI inputs and a USB output. It was important that the device had two inputs as my drum kit uses two brain modules – the devices that all the drums link to. The brain then triggers the sound to be played. Most electronic kits have one module, but as I have so many cymbals, I use two. Two 10ft MIDI cables were also required to link the M-Box to the Brains.

m-audio box

Click to see the MIDI electronics I bought to link the drums to the computer

Audio Quality

The tricky part was to make the computer play a sound exactly when the drums were hit. The drum modules would usually play these sounds but they didn’t offer a recording and editing facility, which is why the audio needed to go into the computer. I stumbled across two programs that drummers can use to trigger sounds when they hit the drums. The first was Addictive Drums by XLN Audio and the second was EZ Drummer by Toontrack. I was nervous to see whether either of them would work with a macbook. I was also very curious about the sound quality of each. I watched countless videos and reviews on YouTube and even downloaded the trial version of Addictive drums. I was impressed at how easily it integrated with Garageband for Mac but couldn’t get the sounds to trigger once connected to my drums.

Addictive_ Drums

Click to see the Addictive Drums Software

After a bit of research I discovered how the drum programs work. They take each drum as a note on the digital keyboard of garageband and relate that note to a pre-recorded drum sound. For an example a “C” could be a Tom hit whilst an F# could be a snare drum hit. I brought up the keyboard in Garageband and hit each drum individually to see what note would play. Upon hitting a crash cymbal a tom sound would play and everything got very confusing, so I noted down what notes were coming in and what notes they should have been.

Midi-map

An excerpt from my MIDI-Map

I couldn’t figure out a way to change these notes in Addictive drummer or Garageband. I checked if they could be changed on the drum modules and I hit jackpot! After configuring each drum to the right note, Addictive drummer worked great. I was only given a limited number of sounds though as it was a demo. Next, I took the plunge and got EZ Drummer, based on reviews.

I found EZ drummer much easier to configure and work with. There was a large number of sounds to choose from, and the “drumkit from hell” kit seemed perfect for my project.

EZ Drummer Software

Click to see the Toontrack EZDrummer software

Sound Quality Tests

I realized the power of EZ Drummer as it made my playing crystal clear (even the mistakes). The great thing about it was that these mistakes could be easily corrected by moving the note backwards or forwards slightly on the timeline. I felt this should be kept to a minimum, as using the computer to edit the timing wasn’t giving a true representation of what was being played.

I did a number of tests to compare EZ drummer with the stereo sound I would have been getting, had I not been using EZ Drummer. The sound files below are badly played but you will get an idea of the different kind of sound EZ Drummer gives

Pure stereo out, no EZ Drummer

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Drums with EZ Drummer, cymbals stereo out

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Pure EZ Drummer sound

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I decided that the best option was to use EZ Drummer to record my cymbals and drums. The next step was to test the audio in a song-type environment. I recorded the drums and added guitar in Garageband. The song is “Hellish” by “This or the Apocalypse”:

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Lighting

As the branding is very dark, I thought this mysteriousness had to come across in the videos. Gabriel at UUJ imagined a black setting with huge spotlights coming down on the drum kit. I shared his vision and I went away to see what was possible.

Gabriel Recommended Calumet photographic on the Boucher Road, which was a great call! I went with an open mind to see what sort of lighting they offered. I was met by a friendly sales rep called Angus. He was very helpful and demonstrated the kinds of lights he would recommend.

Calumet Photography

Click to see the picture I took of Calumet Photographic

The first was the Paglight C6, a portable light that’s often used in interview-type scenarios, to light up the interviewee.

paglight demonstration

Click to see Angus demonstrate the Paglight C6

I was impressed by the portability of the device, but it wasn’t bright enough to illuminate an entire drumkit. Angus then reached for the Bravo V300 300W light and gave me a quick demo.

Bravo Light test

Click to see Angus demonstrating the Bravo 300W light

The Bravo was certainly better than the Paglight and actually cheaper. I was informed that Calumet only rent out Photographic lighting and not continuous lighting, so I would have to buy the lights. I was a bit shocked as the lights were fairly expensive. I decided the best idea was to go home and search the internet (I went on to purchase two 750W softboxes from a recommended seller on eBay)! Before leaving Calumet though, the materials on the back wall caught my eye and Angus showed me over for a closer look

Background

To fit the sleek branding of Deadbeat Drummer, I felt a black backcloth would be necessary, to take the attention of the walls and divert it to the bright white drum heads! The muslin drape below comes in 10 x 12ft or 10 x 24ft. I decided to leave it and left the shop buzzing with ideas.

muslin background

Click to see the Black Muslin background available from Calumet

A few days later I went on search for a cheaper black backcloth. The first stop was the Spinning Wheel in Belfast. The second was Paragon in Donegall Pass. Both were ridiculously expensive for the size I required.

spinningwheel cotton

Click to see the types of material sold by the Spinning Wheel in Belfast

Visuals

With the sound sorted and the lighting in progress, I did a quick test to see how the audio from EZ Drummer would match up with a low-quality video from my FUJI Finepix Z100. The result was good, but the static camera lacklustre. I used pink drumsticks in the video below for no other reason than visibility, I can promise you that:

A Different Approach to Video

I thought for days about how I would get the best camera angles possible for drummers to almost see what I see on the drum kit. The idea hit me of using a point-of-view camera attached to a helmet to do this. A bit of research led me to the Contour HD helmet cam and the GoPro Hero HD. Both are used primarily for extreme sports, skydiving and motocross.

Using a head-camera to teach like this had never been done before. An hour later and I had received an email from an eBay seller acknowledging my payment. I took a few snaps at my drumkit to see how much of the drums I could get in:

Point of View Camera Angle

Click to see the type of shots I will be achieving with the GoPro Hero

Other angles

The helmet camera wasn’t going to be the only angle I’d be using, as my previous test with a static camera had proved how boring a standalone camera could be with no other shots.
I took a few pictures of the angles I thought students would find most beneficial:

Teaching Angle Behind

Click to see the rear view camera angle I've been experimenting with

feet angle

Click to see the angle I will use for intricate foot sections

Camera and Lighting Setup Ideas

With softboxes on the way and a camera (from loan of a friend) guaranteed it was time to sketch out the positioning of some of the angles I hoped to achieve. Putting the lights in the wrong place could make the video worse rather than better. I thought about the different viewpoints and jotted down my favourite ones, were the lighting isn’t facing directly into the camera.

camera1 angle

Click to see this camera angle

camera2 angle

Click to see this camera angle

camera3 angle

Click to see this camera angle

camera4 angle

Click to see this camera angle

Location

The plan had been to use my Granny’s garage to record the videos. However, the freezing cold winter had knocked out the electricity in the garage and I need somewhere else. I phoned about and setup a viewing at Own O’Cork Mill off the Beersbridge road and at a worksop in Craigantlet. The Owen O’Cork Mill seemed more like a haunted house and the caretaker admitted that the winter weather had caused a few leaks and burst pipes. Alarm bells rang in my head, as the amount of electricity I’d be using plus water did not make a pleasant scene in my head. I took the Craigantlet workshop which was spacious, dry and affordable.

Wire-framing the Site

With the Major Project Proposal due within days, I began wire-framing the site to show how the site would be laid out. You can see the wire-frames below.

wf_home

Click to see the home wireframe

wf_about

Click to see the about wireframe

wf_videos

Click to see the videos wireframe

wf_store

Click to see the store wireframe

wf_forum

Click to see the forum wireframe

January 11th, 2011 Posted in Uncategorized No Comments

Grow – A Website Development Process

growwebsite

In the last post I explained my logo design process for Grow Community Gardens. This post is an overview of how I designed the Grow Community Gardens website, coded it in HTML and CSS and added wordpress integration! You can find the final version here.


Website Background

In the last post I briefly touched on the kinds of websites Siobhan liked. They were:

  1. CommunityGarden.org
  2. parkrun.com/home.aspx

Her two least favourite were:

  1. farmgarden.org.uk
  2. giyireland.com
  3. thrive.org.uk

I wondered what is was that parkrun and communitygarden have in common that I could try to recreate and improve upon in my site. I flicked back and fourth between the two sites and concluded that they were both fresh, white, clean and had definite coloured shapes with no blurry edges. Both had horizontal navigation and a layout that was simple and easy to follow. The sites did not contain clutter or distracting adverts. These were all guidelines for me to follow that were more likely to please Siobhan than something completely different. I didn’t want to copy the sites exactly, but drawing ideas and inspiration from them seemed appropriate as a framework to start of with.

I felt I knew the aim of project well enough to make a start. I knew the problem that had to be solved and the goals that had to be achieved. The mood of the site had to entice potential volunteers and sponsors and impress people enough to want to be a part of Grow in anyway they could.

Wire-framing + inspiration

I sketched the wire-frames I had in mind out. The home page was to include an intro, recent blog posts, links and a weather forecast. The other pages would all be full width apart from the news section, which required a sidebar to show the most recent blog posts. Each blog post would also require a featured image and links to other posts. You can see the wire-frames below:

Grow Wireframe 1

Click to see this Homepage wire-frame larger

Grow Wireframe 2

Click to see this Pages wire-frame larger

Grow Wireframe 3

Click to see this News wire-frame larger

It was Meagan Fisher at Build Conference 2010 who talked about gathering inspiration after the wireframing stage. She would collect everything from images and textures to full websites and videos to gain inspiration for the project at hand. I set about doing that by taking pictures when I was outside of the trees and grass and taking screen shots from the internet. Here are three from my collection of around ten:

grow_inspiration1

Click to see these amazing nature inspired wallpapers

Apple Icons Green

Click to see these lovely icons on the Apple Website

grow inspiration 3

Click to go to the green globe ideas website - great illustration!

ColourScheme

I used Adobe Kuler to help me decide on the colours to use for the site. I prefer Kuler over 0to255 as Kuler is much more sociable and you can share your colour palettes with others. You can see my six main colours below. I made an account and saved the colour scheme on the Adobe website. If you click the graphic below, you’ll be able to see it on Adobe.com.

Grow Kuler

My Colour Palette for the Grow Website

Designing the Homepage

To make the homepage more exciting, I decided to design the middle section as if you’re looking at a scene from one of the grow gardens. There is a compost heap, a blackboard, a whiteboard, party flags, and a table with a lot of food, dips and a cake! Below this is the forecast section. I would have loved if the forecast was more important than the blog posts, as it would have looked nice on a blue background, but unfortunately it only made sense that the blog posts came directly below the introduction and recent photo gallery. Take a look at a few development pictures below.

Grow Website Design

Click to see the full design

Grow Design with Guides

Click to see the Grow design with the 24 column grid

Table Detail

Click to see the detail on the table, I created in Photoshop

The importance of the Grid

The grid plays a key role in design all over the world. Using a grid structure keeps everything inline and organized. In Mark Boulton’s five part grid system series, Mark comments on the value of using a grid system:

These grids have quickly become a convention, and for good reason too. They are quick to create, fairly stable across many platforms and don’t degrade to the same degree as table based layouts. This is all good.

For the Grow Website, I decided to use Nathan Smith’s 960 grid system. A psd is available from the site, so I based my layers in Photoshop around the guides provided. The sheer quantity of websites using Nathan’s system was more than enough to convince me. If you read on to the coding section of this post, you’ll see how I was more than impressed by the system.

Coding the Homepage in HTML5

I wanted to use the most up to date language available to make the Grow website stand the test of time for as long as it could! I chose HTML5 and CSS3 to build the site. It was the first time I’d really used some of the new HTML5 elements like

Susan Boyle and a Drum Kit

subo

How can Susan Boyle and a drum kit possibly be related? In this post, I will use the Susan Boyle story as a means of introducing and explaining how I chose a major project idea and why I think my idea will help people all over the world.


The Decision

Rather than waste your time or have you scroll down a million lightyears, I’m just going to tell my major project selection and then justify it. You’ll remember of course that I had to choose one of the Three Musketeers. I’ve decided that I will be teaching the drums online! I do, of course play the drum kit and having a knowledge of the web and drums – a combination that only a few drummers fuse together to create video tutorials.

My video tutorials will be better than anyone else’s in the world, I can promise you that. So I’ve explained the drumkit part of this post title, but where exactly does Susan Boyle come into it?

I Dreamed a Dream

To explain how I came up with such an unusual post title, I must explain a dream that I had two nights ago. I went to bed, exhausted from doing so much final year work (of course) on a typical week night. Nothing inspiring had struck me the day before and I had been lacking enthusiasm for the majority of the day.

I fell asleep and had an unusual dream involving an Apple Press Conference in the yerba buena center, San Francisco. I arrived at the event about an hour early, so that I didn’t miss anything and tweeted updates about the location and speculation.

We all entered the main auditorium and took our seats. There were a number of gentlemen around me on their laptops and iPads, speculating that the next Apple Device would change the world. I asked what it could be and not a single person could tell me. The event would be streamed live and was said to be Apple’s most significant breakthrough yet. Steve Jobs took to the stage, reached into his pocket and then I woke up.

I felt ecstatic as soon as I woke up, anticipating the next big thing but became extremely disappointed as soon as I realized it had not been real. I’m not one for looking into the meaning of dreams but this one had a message that I could use for my final year project.

Apple is the best company in the world at generating hype. This is due to their technological achievements, the thought behind their products and clever marketing.

The dream had been about the anticipation of something great, not the actual product. It’s that feeling that makes people want to be a part of something.

I need to fully understand what it is that a specific target audience require, excite them with a concept and over-achieve on the delivery. Unlike Apple however, the world is not awaiting my product. I am not yet a global success. How is it that something can go from unattractive and unknown, to inspirational and globally appealing?

Make the Right Choice at the Right Time

Make the Right Choice

Making the right choices has made Susan Boyle the oldest person to reach number one with a debut album in the UK

Susan Boyle’s life changed on April 11th, 2009 when she entered Britain’s Got Talent and sang “I Dreamed a Dream” from Les Miserables. A year and a half later, Boyle was officially recognized by Guinness World Records as having had the fastest selling debut album by a female artist in the UK.

This jump from unknown to global phenomenon is something that fascinates me. Within nine days of her first audition, Susan had over 100 million views on youtube. How did that happen? Would Susan be where she is today had she not made that crucial first decision of entering Britain’s Got Talent?

I don’t believe so. The first decision is often the most important. In my case, that decision was between three ideas for a major project. One of those ideas could be the key to global recognition and success. A wrong choice could simply leave me with a Third-Class Honours and a lifetime full of regret.

Dynamic writer and speaker Steven Johnson gave a talk at TED 2010 where he talked about the launch of Sputnik in 1957 and the side-project of two MIT researchers, which ultimately led to the invention of GPS. Had the researchers not made the decision to listen for Sputnik, they never would have come back with the idea of tracking its location. You can watch Steven’s inspiring talk below:

Captivate the Audience

Captivate the Audience

My drumming needs to inspire and impress my chosen target market

I’ve chosen to teach the drums using videos on the internet. I can be as enthusiastic as I like about it, but if the quality and usefulness of the videos is no good, my audience will not return to my site. I found a great post on Frank Chimero’s blog about enthusiasm and hype:

If you want to make things people are enthusiastic about, you must start with a message or content people can be excited about. Sincerely. Enthusiasm isn’t some sort of icing you can smear on top of anything. Do that, and it’s hype. Hype at its best is embraced and then quickly forgotten. At its worst, it’s loathed.

Before reading Frank’s post, I had thought that hype was something I would desperately need for my project. However, upon reflection, Frank is right in saying that hype is quickly forgotten. It’s not hype that I need; It’s excitement and sincere enthusiasm. I need to trigger these emotions in my target audience to really make them engage and connect with my lessons.

The design of my site is just as important as the quality of the videos. It was Paul Rand who said:

Good design adds value of some kind, gives meaning, and, not incidentally, can be sheer pleasure to behold; it respects the viewer’s sensibilities and rewards the entrepreneur.

The design of my site must give meaning to the content within it. As Paul Rand says, design can be a sheer pleasure to behold. The design of my website must reward my viewers by offering simple navigation, practical layout and semantic markup.

Locate a Gap in the Market

Locate a Gap in the Market

My drumming website will need to attract users with something that's never been done before

If something better already exists, people will not use a new service. There needs to be a demand for the product or service I create, otherwise I may as well give up now! I believe I have found a gap in the market for a drumming website that is well designed and easy to use. I will of course be finding out more about my target audience over the coming weeks by conducting surveys and getting feedback from drummers in the Belfast area. Obviously the larger the survey, the more accurate the results will be provided the survey targets the right sort of people i.e. drummers! Due to time constraints, my research will only be local but that’s for a later post!

From what I’ve observed online there aren’t any younger drummers, around my age teaching others through a website. Most of the videos on YouTube aren’t tutorials, they are posted purely for showmanship. They’re enjoyable to watch but I don’t want to go down the route of purely demonstrating what I can play – it wouldn’t feel like the site was benefiting anyone else. Even if those sorts of drum videos do benefit others, there are far more constructive and interesting things I can do with a drum kit and a video camera!

Be Better Than Anyone Else

Thomas Lang

Thomas Lang: one of the most respected drummers worldwide

What does it mean to actually be better than a competitor? Is it that you make more money than them, attract more customers or do you share a common goal that you usually prevail at? To be honest, I don’t believe it’s any of these things. There’s a great section in REWORK by 37 Signals that explains how you should actually let your competitors try to be pioneers in their field while you sit back and let them solve the problem! The chapter is called “Underdo your competition”.

Do less than your competitors to beat them. Solve the simple problems and leave the hairy, difficult, nasty problems to the competition. Instead of one- upping, try one- downing. Instead of outdoing, try underdoing.

There is also a section in the book about picking a fight with your competitor in the hopes of rallying others against them. This is something I certainly won’t be doing for my project. It’s not that I’m not prepared to take risks, it’s that I’m not prepared to take risks where the most likely outcomes are incivility and disregard for my site. The drum community is one similar to the design community. Drummers love to help other drummers and show them the ropes. In my case, picking a fight with a competitor simply wouldn’t achieve anything. I’m not doubting the credibility of 37 Signals, I’m merely emphasizing that attacking a similar site would not work in my situation!

When I say “Be better than anyone else”, what I really mean is “Work as efficiently as possible to achieve goals and solve problems as quickly as you can. You may just become a leader in that area!” To do this I will work towards providing the highest quality drumming tutorials on the internet. Elements of this goal including HD camera setup, lighting, background design, video editing and tutorial quality. I can get all the design and setup components right, but if the drumming isn’t any good, there’s no point in any of it! The drumming is the star of the show, the rest contribute towards emphasizing this.

Overcome Hurdles

Overcome Hurdles

There will be a lot of setbacks...my job is to conquer them

Every business faces challenges and obstacles. There is no business in the world that doesn’t have to make tough choices everyday and as I said before, its these choices that define the business and what it is capable of. I am expecting to be faced with daunting tasks, disgruntled web users and challenging video work. How I overcome these problems will show how resilient and hard-working I am (and therefore my brand is!). As I’m working on my own for the duration of the project, I can’t afford to rely on anyone else to solve problems I come up against!

Engage, Attract, Inspire

Steve Smith Lessons

Steve Smith is renowned for inspiring other drummers. Click for YouTube video!

The whole purpose of the site I want to create is to engage, attract and inspire drummers. You’d probably think I put those in the wrong order…attract should come first. However, it is important to me that drummers keep coming back to the site! I don’t want to attract them once. I want them to keep coming back for my tutorials. The three words don’t happen in a linear process with a start and an end. They go round in a circle as the user continually keeps being attracted to the site to be engaged and inspired!

The process of attracting users is a continual thing. Though slow to begin with I will be hoping to attract hundreds of drummers worldwide by the end of the year. This isn’t just going to be a Belfast thing. People will be using my site all over the world provided it’s done the right way. And then they’ll come the next day and then the next day.

Constantly Improve and Evolve

Constantly Evolve

It is important that I constantly evolve the website and improve it as time goes on

The website must improve, not just during the twelve weeks I have to develop and test it, but for the time after. I have no plans of preventing the site growing after week twelve launch. It’s up to me to come up with new ideas for it and listen to what the users want! For this reason, I think a forum is a good idea. It would be better than being hassled constantly over email with requests.

I’d like to leave you with an article over at Fast Code Design that looks at the difference between a mouse and a hand axe. Sounds lame? Yes I know, but the core of the article is really about exchanging and merging ideas. This ties in nicely with what I’ve been talking about being open with others and sharing my drum knowledge as well as improving my product!

December 17th, 2010 Posted in DES511, Innovation and Concept, Week 12 No Comments

10 Reasons You Should’ve Attended Build Conference 2010

build

Build conference is Belfast’s biggest web design conference, hosted in the Waterfront Studio. Every year, geeks from around the World arrive in Belfast to witness a variety of talks by globally renowned designers and talented web practitioners. I had the pleasure of attending the event, organized by Andy McMillan and will now embark on explaining why the event was such a success and why you should go next year.


The Build Up

1) Learn from the Best in the Business
Speakers at Build

The Speakers at Build with Andy McMillan, Image provided by Melissa Keizer

As soon as I booked my ticket for Build, I knew that I had just booked something special. I was going to be sitting a few feet away from the best designers and most experienced web practitioners from around the World. Build was literally an opportunity for me to improve my knowledge and build upon what I already knew about design practice, techniques and programming. It was a chance for me to gain vital inspiration, the magic behind any great design. Speakers at the conference on Wednesday included:

  • Dan Cederholm – founder of Simplebits, co-creator of Dribblbe and author of best selling books Bulletproof Web Design, Web Standards Solutions and Handcrafted Css.
  • Meagan Fisher – freelance interface designer, Simplebits designer and Art in my Coffee co curator.
  • Liz Danzico – New York based independent user experience consultant, blogger, designer, educator and editor. Liz is also a chairperson of the MFA in Interaction Design at the School of Visual Arts.
  • Frank Chimero – Blogger and managing partner of Thinking for a Living, graphic designer, illustrator and teacher of graphic design at Portland State University.
  • Tim Brown – Type Manager at Typekit, writer at Nice Web Type, promoter and crafting expert of web typography
  • Keegan Jones – User Interface designer for location-based networking game, Gowalla. Mobile design guru and speaker all over the world.
  • Tim Van Damme – Expert Interface designer, contributing hugely to the critically acclaimed Gowalla redesign.
2) Meet New People, Grab a Coffee
Caffeine Monitor

Caffeine Monitor - Fantastic web app! Hats off to Nicholas Feltron on the design

Build conference was a chance for me to familiarize myself with up and coming and established designers and programmers from around the world. There are a lot of exciting things happening locally and globally in the design and implementation of websites, systems and mobile apps at the moment.

I introduced myself and spoke to many talented people from around the world who I had never met before. A lot of the conversation was focused around the fascinating talks that the speakers gave. I am looking forward to seeing where everyone’s at this time next year at Build conference.

I am especially looking forward to seeing the adoption of Onotate over the coming year. Onotate is a new way for clients and designers to annotate design concepts and mock-ups online. The guys at Rumble Labs held their launch party for Onotate during Build week. You can sign up for a 30 Day Free Trial over at http://onotate.com/

I grabbed a free coffee and talked to some very interesting people. I later found out that the amount of tea and coffee being consumed at Build was being monitored! Caffeine Monitor provided some interesting and humorous facts that were appreciated by everyone.

3) Free Schwag
Free Schwag!

This years Build offered more free schwag than ever before

Who doesn’t like free stuff? Build was like the hub of free food, alcohol and general schwag. General schwag may sound cheap but believe me it wasn’t. An iPad was won at the Standardistas Open Book Exam among other gear, generously donated by all sorts of companies. A full list of prizes and contributors can be found at http://openbookexam.org/.

Fourth Year IMD student Barry Hassan was lucky enough to win another iPad for checking in at Build using Gowalla and everyone was treated to free tea/coffee, Typekit cupcakes, pick n’ mix, pencils, maps, badges, stickers, threadless vouchers and lanyards. Free booze kept those at the after-conference party at Hughes in high spirits.

The United vs City result didn’t seem to resonate too badly amongst the group, as web focused bant continued all night.

4) Watching a Bunch of Hungover Nerds Try and Play Sports
Fr00tball 2010

The Build Fr00tball tournament made a tonne of money for charity

The morning after the conference and after party saw more than ten football teams battle it out for the Fr00tball 2010 Trophy. It was unusual for a team member not to be hungover from the Build after-party, the night before.

Hangovers, weren’t the only thing commonplace though, as people’s generosity continually surprised and delighted. 100% of money collected on the day went to charity and a cracking day was had by all!

5) Dinosaurs
Jurassic Park at QFT

Watch out for the Build-o-raptors!

The last day of Build week saw the 35th most thrilling film of all time being played at Queens Film Theatre. The 1993 cult classic, Jurassic Park went down well as a relaxing end to a busy week for most.

Others found it difficult to sleep with the lights off that night.

6) What Is’s
"What Is" talks at Build Conference

Theory based design talks that made you really scratch your head!

A lot of the talks at this year’s Build weren’t just tutorials on how to do something or overcome a code barrier. The theory talks or “What is..” talks, looked in depth at the way we perceive and think about design.

Keegan Jones and Tim Van Damme – From Click to Tap

The first talk of the day brought two of the leading designers behind Gowalla’s redesign to the stage. Keegan and Tim described what you need to do to be successful in the mobile app market and where to start. Keegan explained the rapid growth in mobile internet devices and how this can only grow in the future.

They both explained the importance of paper prototyping and how to decide which links are most important on your site. Once the most important links are established, only these should be used in the mobile version of the site, otherwise the interface becomes too cluttered. What should be considered when designing and developing a great mobile app? Keeping it simple, thinking about context, finger-friendly design, real-life testing and picking a flagship platform.

Tim Brown – More Perfect Typography

Tim Brown’s talk on More Perfect Typography answered lots of “what is” type questions. These included things like what is the golden ratio, what is a modular scale, what is an Em-box, what is the best typeface for my website and what is the best way to use type on the web.

I enjoyed Tim’s talk immensely as it wasn’t just another typography talk. It fused mathematics with type perfectly and nobody was left asking questions. It’s easy to get lost in maths when aiming for perfect typography, but Tim really emphasized the importance of how a font makes people feel and whether that emotion is what the website should portray.

Be more perfect, perfection is inflexible!

Frank Chimero – The Shape of Design

Frank Chimero began with an interesting question, and one that he had been puzzled over for quite some time; What is a designer? At first I thought it was quite a simple question but as Frank continued through his slides, I realized how unaware I actually was at the time.

Frank explained that one of the reasons why the position of a designer is so difficult, is because design cannot be measured. The designer thinks the design “magic” is most important, while the client feels the relationship and the “sell, sell, sell” is more important. Frank covered the Logic machine, various paradoxes and how stories bond us. Design is superpower that makes someone feel something and we must stay skillful, thoughtful, vulnerable and human to pass on the gift of design to others.

7) How To’s
"How to.." style talks

Tutorial and practical talks that took place at Build 2010

The “How to” talks were often focused on design and programming and what needs to be done to ensure your website is compatible with all browsers. As a web designer I was keen to write down as much as I could.

Liz Danzico – Adding by Leaving Out

I really enjoyed Liz’s talk on the power of the pause for a number of reasons. Liz didn’t just come and talk about having nice spaces in your website. She explained the importance of the pause in communication, physical spaces, personal spaces, sound and in user experience.

People are too impatient. Sometimes we need to slow down, and pause to take in the masses of these types of information around us. Liz covered everything from Jaws to Niagara Falls and we were even lucky enough to hear John Cage’s 4.33 (it was a real masterpiece). Liz covered how we can use a pause in our everyday life to slow down and not overload ourselves with information. Words by Everynone was the perfect time for me to pause and enjoy the silent thinking of those around me.

Meagan Fisher – Conquer the Blank Canvas

Meagan Fisher’s slides blew me away. The design of the slides complimented the quality of the content in her talk beautifully. Meagan laid out the four step process that she uses for designing sites for clients (and herself). Meagan’s process involved research, inspiration/wire-framing, typography/colour/shape and lighting/texture.

I found it strange that she doesn’t dive straight into Photoshop and work it out from there. Meagan is one of the few designers I’ve come across that show an HTML/CSS version of the site to the client towards the beginning of the process, a time-consuming but rewarding method. From here, the design is enhanced provided the client is happy with the layout and colours.

Megan went on to cover some useful texture resources, royalty-free image websites and basic CSS3 effects.

Dan Cederholm – Handcrafted CSS

When something is well crafted, it reflects that a human is behind the design. Flexibility is the mark of a true craftsman. Everyone’s ears certainly perked up as Dan alluded to the practice of the majority of the audience. Dan continued on the theme of craftsmanship by explaining what bulletproof web design is and how we all can use the bulletproof dashboard. Dan’s nine bulletproof tips for better web design were both practical and current as CSS3 was covered throughout. The talk backed up exactly what I’d read about Dan on the front of Web Standards Solutions:

Dan Cederholm is no standards zealot. He’s a guy on the front line who knows that web standards save both time and money.
- Drew McLellan, The Web Standards Project

8) It’s Your Type
Typography at Build

Build hosted a number of Typography based workshops and talks

Love typography?! You should have been at Build! Tim Brown’s talk on more perfect typography left me feeling inspired and motivated to improve how I use and think about web typography. Tim also ran a workshop on Designing with Real Fonts. On top of these events, Brooklyn based letterer, designer and illustrator Jessica Hische hosted two Typography focused events at Build.

The first was the ‘Illustrative Initials’ Exhibition which took place in the University of Ulster. The exhibition featured a number of letter-pressed drop caps from Jessica’s Daily Drop Cap project. The second was “An Evening with Jessica Hische”, an inspiring look into the meticulous portfolio of the award winning typographer.

9) Nice Fringe
Ben with Threadless Bag

After An Evening with Threadless - one of the many Fringe Events

The six fringe events that accompanied Build played as important a role (if not more important) as the conference itself. On top of the two excellent events with Jessica Hische and the showing of Jurassic Park that I previously mentioned, Build hosted three other fantastic fringe events including “An Evening with Threadless”, “The Standardistas Open Book Exam” and the “Inspired Interfaces” Exhibition.

The UX Book Club Belfast, hosted by Front kindly opened their doors to any Build attendees interested in discussing Alan Cooper’s The Inmates are Running the Asylum.

Even without all the free schwag, beer and pizza, Build would not have been the same without these events.

10) Workshops
My Equipment

Moleskins and Sharpies - Invaluable tools for Build Conference

On top of the fringe events, the conference, the football, the dinosaurs and all the rest of it, there were workshops running all week. These included Liz Danzico’s “Hidden Art of the Interview”, Frank Chimero’s “Baking in Enthusiasm”, Tim Brown’s “Designing with Real Fonts” and “Paper is Your Friend” by the Web Standardistas.

I was lucky enough to get a preview of the Standardistas Paper Prototyping workshop at one of my recent University lectures and had it not been for my new moleskin I bought after the lecture, I wouldn’t have remembered the masses of information being passed along at Build.

11) The Experience
The Build Experience

If you didn't get to Build this year, next year is a MUST

OK OK, I know this was only meant to be a ten point list. However, this eleventh point is one I just couldn’t leave out. I mentioned before, the excitement I felt once I had established that I would be going to Build. The whole Build experience was a reason to go in itself. From the organization of the events and the superb venue, to the precision of the banners, maps and stationary; no detail large or small was forgotten.

I personally loved the variety of talks and the different styles of the speakers. I loved the experiences and stories everyone had to share, and I loved wandering over to St. Georges Market for lunch, to be greeted by a rendition of trololo on the piano by @zcott.

The entire week was a delight and great for Belfast. A big thank you to Andy McMillan, Jez Burrows and all those involved in making Build Belfast’s best and most important event of the year.


Citations

Build Conference
KeizGoesBoom on Flickr
Onotate
Web Standards Solutions by Dan Cederholm

November 17th, 2010 Posted in DES511, Innovation and Concept, Week 8 1 Comment

Why Everyone Should Use HTML5…Including Borat!

borat

In the last lecture (which I aptly named Reachforthe…Alcohol) I researched billing clients, aiming high and looked at some beautifully designed websites. In this lecture, the Standardistas ran through the next major revision of HTML, HTML 5. In this post we will explore the possibilities using HTML 5 and how it will benefit me.


HTML…High Five!!

You guys know already how I like to put a twist on things. For a lot of you, these posts probably don’t need a theme, but for others, reading paragraphs and code can become a chore after a while. So to make my blog a bit different from everyone else’s and spice things up a bit, today’s post is about why everyone loves HTML5, including Sacha Baron Cohen’s Borat.

HTML5 is fast becoming the norm for structuring and presenting content on the World Wide Web. HTML5 offers web developers the chance to code more semantic websites. This means the site is more structured than an HTML4 website, in terms of information hierarchy and accessibility.

Mark Pilgrim explains in his book, Dive Into HTML5 how we can all begin using HTML5 today:

HTML5 is not one big thing; it is a collection of individual features.

What Mark is saying, is that HTML5 doesn’t mean you have to fully reorganize or redo a website. You may just need to add in a few tags or update others to get started. Despite HTML5′s predicted 2022 completion date, a handful of useful HTML5 elements and features are already at our disposal. Take a look at Jeffrey Ways video below, initially posted at NetTuts, on HTML5 Features you should be using right now:

Jeffrey quite rightly points out that a lot of the tags can either be merged into one, shortened or deleted making the file size a bit smaller. This means the code can look neater and run faster!

HTML5 elements…Very Niiiice
The Elements of HTML5

The elements of HTML5 explained at simon.html5.org

I came across a detailed list of HTML elements and attributes at simon.html5.org. If you click on an element, you’ll be given a detailed explanation and example of where that element can be used. I found this to be a very useful resource for learning about the new elements in HTML5.

My HTML is 4 not
Ben Willis's HTML5 experimentation page

A test page I set up for exploring the new HTML5 elements

I decided to try out some of the new HTML5 elements on a test HTML5 page. You’ll see I included several of the new tags, including article, section, nav, aside, header, hgroup and footer. After a bit of research, I found the HTML5 Boilerplate template a great help and I could begin coding quickly with the starting HTML5 tags already in place. I also decided to use the gangster version of lorem ipsum, Lorizzle. This has nothing to do with HTML5, but it makes good reading, right?!

Although HTML5 glorious language, it have problem…social, compatible and due
Social

Although not a direct problem with HTML5, there has been a lot of scandal surrounding the language. A fantastic post by the Standardistas highlights how Apple intentionally misled users. Apple created a page of HTML5 demos that users could only view in Safari whilst still claiming they support standards and an open web. They are using HTML5 to promote themselves and their own browser, rather than promoting Safari as one of the many browsers that supports HTML5.

Compatible

Internet Explorer 8 does not support some of the HTML5 elements. This is a big problem for developers who need their websites to work on all browsers! Some browsers are more compatible than others. Over the next few years, we will see more and more browsers being updated to support the HTML5 elements. The team behind the upcoming Internet Explorer 9 are focusing on improving support for HTML5 and adding support for SVG and XHTML.

Until that time, the Internet Explorer Shiv is available to trick IE into displaying these elements. Using some basic CSS, and a single JavaScript DOM statement, the shiv is a starting point for getting IE to display HTML5 content.

Due

In an interview with Justin James of Tech Republic, HTML 5 Editor Ian Hickson talked about HTML5 not being ready until 2022! If you want a countdown to HTML5′s approximate release date, why not head over to ishtml5readyyet.com! Though as I’ve said before, we can all start using HTML5 elements today!

How HTML5 can benefit Borat and I

You remember in the Borat movie, when Borat was describing his relationship with his neighbour?

This my neighbor, Nursultan Tuleiakbay. He is pain in my ass. I get a window from a glass, he must get a window from a glass. I get a step, he must get a step. I get a clock-radio, he cannot afford. Great success!

Borat always wants the best available technology, to improve his day to day life and make his house more accessible. HTML5 is a bit like that. It will make your code more accessible and improves it by making it more organized and structured (if you use the right tags in the right place!).

How will I use HTML5? As the foundation of my final year project website! By researching and experimenting with HTML5, I am now confident that it will be useful for my major project website and benefit those with screen readers for example.

Now I just need to pick one of the three musketeers and settle on an idea that I am most passionate about. High Five!


Citations

Dive into HTML5
Net Tuts
HTML5.org
HTML5 Boilerplate
WebStandardistas.com
Apple.com/html5
HTML5Test.com
HTML5.AdamHunter.me
Blogs.techrepublic.com
IsHTML5readyyet.com

October 31st, 2010 Posted in DES511, Innovation and Concept, Week 3 No Comments

The Three Musketeers

musketeers

In week 1′s lecture, I was given my first task of IMD’s Final Year Design module. I had to come up with three major project proposals. It took me a while to come up with three ideas, but in the end I filtered my ideas to the ones that I thought had the most legs…and yes I’m talking virtual legs. In this post I will explain how I came up with the three ideas.


The Three Musketeers

Like D’Artagnan from the Three Musketeers, I must be brave and fall in love. Perhaps I should explain that last bit. I have three ideas. Only one can make it. Whichever idea I choose, I want to be 100% sure that it is the right decision. I have to fall in love with my idea and make my passion shine through in this project. I will not be a success if I produce a half-hearted attempt at something that’s already been done before. Most things have been done before but it is my job to pick something that I can do better than anyone else in the world. Slightly ambitious? Perhaps. Possible? Absolutely! Let’s get right into it:

Swording Out my Ideas

To explain how my ideas came about, I have to mention the Three Musketeers. The Three Musketeers was a novel by Alexandre Dumas first serialized in July 1844. The book is a classic with adaptions in television, film, musical theatre and in 2009, a three musketeers video game for PC and Mac (which I am determined to get).

My final year project must be sustainable, adaptable, timeless and better than anything else in its category once completed, like the Three Musketeers. It must be new, thrilling and talkaboutable. A major project is for life, not just for Christmas. Let’s take a look at my thought process.

Final Project Goals

A few personal goals that I set myself. I'll be annoyed at myself if I don't achieve them all!

I thought it was important to set a few goals, no matter what my final project is. That way, I have something to aim for and something to keep my motivation up, if I begin to procrastinate.

Once I had established these goals, it was time to come up with a project that would fit within my specified criteria. Rather than wasting time being neat and structuring my ideas, I felt at this point it was important just to get them into loose categories and on the page!

The Pen is Mightier than the Sword
Proposed Major Project Topics

Click the above image to see my initial thought process, jotted down on paper

I can understand how at first glance this looks like a huge muddle of words. You’d be right, it’s not a mind map, as there is lack of map. It’s more me getting my ideas semi-structured and onto paper. I bunched them into six categories that inspire me; sport, technology, film/TV/gaming, music, nature and kids. The idea was that I could pick out my favourite ideas and create a more organized mindmap. So that’s exactly what I did!

Major Project Mindmap

Click the above image to see my more organized major project mind-map

The above mind-map is a lot clearer, with arrows showing thought direction and potential outcomes. These were my better ideas that I felt I could use for a major project. I somehow had to whittle this list down to just three. Some serious thought had to go into the next stage. I began discounting some ideas and hoped that if I kept going, I’d get it down to just three. It was the first and last time I ever felt like Simon Cowell (thankfully); picking the best contestants by pointing at a page and saying, “Like, like, like, hate, like, like”. I got it down to nine, which I was reasonably pleased with. Nine ideas was certainly a nice choice to have, due to my planned and organized thought process which had all been done on paper. The nine finalists were:

The Competition Heats Up
Nine Major Project Finalists

Click to see my nine major project finalists. Only 3 can make it...

All for One and One for All
My 3 Final Major Project Ideas

Click to see my final 3 major project ideas

So that pretty much sums up how I reached the proposed ideas found in my Lecture 1 Research! You can also find my thoughts on each idea in my week one blog post and see what the pros and cons of each are!

Stay tuned for the rationale behind my major project choice, branding inspiration and plenty of major project related testing!


Citations

Wikipedia
The Literature Network

October 15th, 2010 Posted in DES511, Innovation and Concept, Week 2 1 Comment

ReachForThe…Alcohol

alcohol

The Lecture

The hashtag to use for this weeks IMD tweets is #reachforthestars. The lecture for this week gave me a good kick up the backside though, as I wasn’t in the right gear for getting work done. The @Standardistas told us what they expect from our final year projects. To be honest, I had been expecting it, but just not so soon. Before running through what might work and what might not for a final project, Chris announced that a woman wanted a website with all the razzle dazzle of the day for a mere £300. She wanted a fully functional, standards compliant site with CMS and blog for £300. To be honest, I was quite taken aback by this figure. Are my skills really worth that little? Will I come out of the course and be making great websites for such a low cost?

As soon as I heard the number, I knew it was far too low and it scared me a bit that people think a substantial project like this is possible for that price. They expect it. Sure throw a site up on the web and I’ll give you a few hundred. Should be simple they think. Should only take a few days. WRONG! If you want a website that doesn’t use tables and look like it’s from the nineties, it will take a lot longer to design and code, thus increasing the cost. Alternatively you could get something like this for £50, sound effects not included.

Thinking About Rates

This got me thinking though, how valuable is my time and how do I value my work? A three part mini series from davidairey.com got me thinking. The article includes interviews with some of the top bloggers and web designers from around the world. Paypal is certainly the most common payment option and I can understand why. From David Airey’s interview with Gino Orlandi, of “You the Designer”:

What methods of payment do you accept?
I usually take payments via PayPal, because its fast.

Why would you recommend working this way?
PayPal allows me to being projects quicker and have access to funds faster, and the dowpayment and requiring the final payment before final files are sent ensure you do not get cheated.

Gino Orlandi has a point. Paypal has over 227, 000, 000 accounts worldwide. It is secure, reliable and used by people from all over the world. I also found that a lot of designers use Freshbooks to send, track and collect payments online. I had never heard of Freshbooks before. After signing up for a free account, I was impressed. It will definitely be a useful tool for me to use in the future to manage payments.

Deposits
David Airey's "How 20 Designers Charge Their Clients"

How 20 Designers Charge Their Clients

As I continued to read parts 1-3 of David Airey’s interviews, I also learnt how a deposit is important before starting a project. The total figure needs to be approved by the client first of course before they pay the first installment. The likes of Chris Spooner takes 50% upfront, whereas others like Jonathan Selikoff, of Selikoff+Company only take 30%. As Chris rightly points out:

From the client’s point of view this also helps show how the designer values their service and work.

I personally feel 50% is reasonable. Half up front and the remaining 50% when the project is completed. Really, a lot of it comes down to how good you are at estimating the number of hours a project will take. Under estimate the number of hours and your pricing will be all wrong leading to the inevitable, “I’m going to need more money to continue”. Over estimating is equally as dodgy. The client is paying you for the hours you work, not the hours you don’t! Figuring all this out is critical before taking on big projects after university.

Charging Per Hour
Mirificam Press - Charging by the Hour

A post at Mirificam Press lists 7 reasons not to charge by the hour

On the other hand you could set a price not based on an hourly rate. An article over at Mirificam Press gives a few disadvantages of charging by the hour. There are some points in the post that I don’t agree with, like:

It encourages lower productivity

Charging by the hour would more than likely increase my productivity. I know I’d keep saying, “Oh go on, I’ll just do another hour!” which is fine, provided I’d meet the deadline and not stray too far from my initial cost estimate.

To wrap up this exciting billing section, I’d like to comment on a post over at Just Creative Design. The post is a collaboration of useful resources from other designers. The most valuable piece of information that I took from it, is from Steven Vandelay’s “12 realities of pricing your design services“. He states:

There’s no exact formula.

Unfortunately, there’s no right or wrong way to price your services. Every designer needs to develop his or her own method for pricing, and even then, you probably won’t be able to follow the same formula on every project. Because each job will be different, it’s difficult to develop a method that will work well every time.

This is a comfort to me, as now I can continue to research effective ways to determine design rates and know that everyone will more than likely have their own way of doing things. It’s now about finding out which method works best for me and my services!

Theme of the Week

As I touched on earlier, the theme of the week was “Aim for the stars: You might just hit the moon”. By this, Nick and Chris were suggesting that we could produce something magnificent for our final year projects by having a great idea and not being scared to carry it out. If you aim for something that seems impossible, you might end up with something that isn’t too far from it. With optimism and imagination, I will be aiming for the stars, forget the moon!

Unlike week one, there was no alcohol for the lecturers (poor them). Chris and Nick ran through a few things that they expect from the major project and a few past examples. Some were so good, that I was the one wanting to pop open that ice cold beer (like Paul had in week one) and forget about the truckloads of work that would amount over the following weeks.

Here are a few points I jotted down from the lecture:

Week 2, Chris and Nicks Final Project Tips

Sites of Interest

Belfi.co.uk
belfi.co.uk

Belfi.co.uk, the powerful WiFi hotspot finder by Andrew McCrum

Belfi is a really great site based on the Google Maps API. Users of the site submit a WiFi location along with valuable information such as the cost of the WiFi and the WiFi type. Small WiFi icons then appear on the map, showing that WiFi is available in that part of Belfast. It’s a site that anyone with a laptop in Belfast would find useful and that’s what makes it so clever! It’s a simple system, well executed with a great idea behind it. Even the logo is incredibly simple but understandable at a glance.

Pros
  • Find WiFi hotspots in Belfast quickly
  • Submit a WiFi hotspot easily
Cons
  • Limited to Belfast, though potential to roll out elsewhere
  • No streetview
Small White Bear
Small White Bear

Small White Bear is a website about global warming, aimed at kids aged 9-11

The main feature of Small White Bear is the 4 minute opening animation with Capper the Polar Bear. Accompanied by great sound effects and a magical theme tune the site certainly captures your imagination. Capper, voiced by 8 year old Ewan Milburn, goes on to explain why his home in the North Pole is gradually being destroyed. The language used is simple and easy for children to understand. The animation provides useful facts but also keeps your attention with comical statements like, “Oh there’s a martian!”. The great thing about the site is that it is a journey. Once you watch the animation, there’s so much more to do! Download the pack of 7 funsheets, win a special prize and go on to download some well illustrated wallpapers. It’s easy to understand why Jordan got a First Class Honours in IMD as the site is just fantastic!

Pros
  • Well animated
  • Well suited to the target audience
  • Plenty of downloadables
Cons
  • The animation isn’t interactive
  • I wish there were more videos to watch as I love the first
Artwiculate
Artwiculate

Learn a new word everyday, with Artwiculate

Built using the Twitter API, artwiculate is a clever, javascript enriched website that “helps clever people look clever and helps the rest of us learn new words!”. A new word appears on the site everyday with definition. Tweets using the word appear on the homepage, where users can vote on their favourite use of the word. The winning tweet may either appear in the “Yesterday’s winners” or the “Hall of Fwame” sections.

Pros
  • The voting system makes the site fun and interactive
  • Informative and intuitive
  • Clean design-excellent choice of typography
Cons
  • The homepage could be slightly confusing for new users
  • Is a site where you can learn new words really talk-about-able?
Postography
Postography

Beautifully designed, limited edition posters with a typographic theme

A simple, well executed website from the people at Friendly Duck. Typography lovers can buy text-based posters by adding them to the shopping cart and proceeding to the checkout. The site itself is yellow and black themed with the mustard yellow being the main background colour and the black being used for the text and footer. I really like the transitions on the homepage when studying the varying posters.

Pros
  • Pixel perfect posters
  • Various poster sizes available
  • Not overcrowded – a few posters with a rightful slot on the site
Cons
  • Homepage transitions aren’t controllable with arrows
  • Upon entering an incorrect value for billing information, the error message is unclear
  • The maximum zoom isn’t enough for reading the smallest text on a poster
  • Bright yellow is a bit harsh on the eyes
0to255
0 to 255

A useful tool for comparing different tones of one colour

Dreamt up and designed by Shaun Chapman of Vaynermedia in New York, 0 to 255 is a simple way of finding variations of one given colour. The user firstly picks a colour from the homepage (even by entering its hexadecimal code). Once a colour has been chosen, the user will be shown a full palette of this colour, ranging from light to dark. The best feature of the site, is the ability to copy a hex code straight to the clipboard. It’s a valuable time saver and you don’t have to fiddle around with colour wheels or swatches.

Pros
  • Easy to use, copy to clipboard makes life easier
  • Colourful design
Cons
  • Limited to the number of tones of any one colour
  • Is it better than Adobe Kuler?

It’s all about the cheese

Am I writing this blog in the correct manner? Is my markup semantic? How should I go about quoting references from external sources? These were all questions that can be answered by one animal; the research cow. Unlike the traditional cow who eats grass, digests it and produces lovely cheese, the research cow is a fictitious creature that eats research, digests content and produces a great article. Sounds crazy, right? Well it didn’t come from my brain, it came from the Standardistas’.

The concept is true though. Research well and find good sources (the grass), think about the content and what it’s about (the digestion) and then produce a well marked-up blog post, based on facts that is well presented, written and uses Harvard referencing so that it’s easy to distinguish my content from someone else’s (the delicious cheese).

The Research Cow Cartoon

Since my third Major Project Idea involves animating and cartoons, I thought I'd give it a go!

October 14th, 2010 Posted in DES511, Innovation and Concept, Week 2 1 Comment

The Return of the Uni

return

The Lecture

The first design lecture of final year taken, kindly taken by @eleventhirty as the @Standardistas were away saving the world and opening a school for orphans or something with @PaddyDonnelly.

They were able to appear live using video-link from the other side of the world though and it was great. You know things aren’t too bad when the lecturer cracks open a beer and spills it whilst telling you how hard you have to work.

The final countdown (with theme tune) and hard work equals success were two prominent themes throughout the lecture. We ran through the module aims quickly which include developing our researching skills, developing our prototyping skills and developing project experience prior to the final project.

The module is 100% coursework based and I will be marked on;

  • Quality of research preparation
  • Quality of multimedia work
  • Major project proposal document
  • Citation, grammar and spleling spelling

It was a very short lecture, perhaps as it was Paul’s Birthday. We were given our homework to be completed for the following week.

The Homework

From the IMD Design Website:

As will be covered during the lecture, this week’s homework is quite simple. All we ask is you email a text document with the following details:

1. Your Name
2. A 50 Word Pen Portrait
3. Three Prospective Projects (Title, Brief Description, Pros and Cons)
4. Five Inspiring Websites

I found it odd that we had to contruct it as a .text document and didn’t have to add it to our website. Instead it had to be sent to @fehler’s email address. The reason behind it was a simple one. The Standardistas were looking for good content rather than bells and whistles for this homework. My aim was to produce something that fulfilled this brief to the best of my ability. As I’ve learnt from studying design over the years, research from an ecletic collection of sources is crucial.

The Research

It was strongly advised that we submit our homework with markdown. When I first heard this I wondered why I had never heard of the program “Markdown”, however it turned out that markdown is a type of coding that allows documents to easily be converted to HTML ready files with heading tags, p tags and all the rest of it. Looking back on it, I now know why Paul initially didn’t say, “Your homework should be marked down”. This would’ve lead to all sorts of confusion about why the homework needed to earn a low mark.

Above is my rough translation of what markdown is. Using some reliable sources though, I can give a more accurate description.

From John Gruber’s Daring Fireball

Markdown is a text-to-HTML conversion tool for web writers. Markdown allows you to write using an easy-to-read, easy-to-write plain text format, then convert it to structurally valid XHTML (or HTML).

I used the Markdown Dingus to help me learn the basics of markdown. I found it very useful and the syntax interesting. Hash tags are used to denote heading tags. An <h1> would be # Header 1 #. To use any other heading styles, the number of hashtags at the start is simply increased to the heading you wish to use. For example <h4>Heading 4 would be #### Heading 4 ####. The closing tags are optional but I include them. I want to get into good habits and creating neat semantic code is one of them.

To use markdown, I simply had to install a plugin for Coda, found on the devloper section of their website. I actually installed two markdown plugins both found here. One is simply called “Markdown” and the other “Markdown to HTML Preview”. From Coda, seeing how markdown is converted is easy.

Markdown Coda Plugin

Using the markdown plugin for Coda is simple and useful.

Fully geared up with my new found knowledge of markdown, I was ready to start my 50 word “pen portrait”. To be honest, I wasn’t too sure what to say, so of course I did some of my favourite thing, research.

How to write a pen portrait

An article on chrisg.com suggests a few questions that I should be asking of my pen portrait.

I feel the most important ones are:

  • Who is my target audience?
  • What are they interested in?
  • What are their driving ambitions?
  • What do they like?
  • What do they dislike?

From this, I gathered that my pen portrait is actually all about my target audience. I have to portray myself in a way that Chris and Nick find interesting. The best way to do this is to just be myself and not pretend to be better than I am. I want to give facts but add a touch of humour. Mentioning my placement at www.usedcarsni.com and www.medialightbox.com is vital.

Here’s what I came up with:

Ben loves final year. The reason is simple. Boys are separated from men (and girls from women to be politically correct). Ben is a man who believes detail is paramount. He is a man who last year worked for Media Lightbox and this year will be aiming for a First.

I wanted to capture the reader’s attention with the first sentence and restrict it to a few words. That way, the reader is interested enough to keep reading. The next section explains the first, whilst adding a hint of comedy. The pen portrait continues on a more serious note, informing the reader of my design style and experience. To draw it to a close, I mention my aim for final year.

Major Project Ideas

Drum tutorials
My Drumkit

My electronic drumkit from which I would give lessons. Click for Roland V-Drums Specs.

I play the drum kit every week and love it! I practice everyday and play in Church every Sunday morning and evening with a band. I love having the experience of playing in front of hundreds of people every week and helping them through music. I am a versatile drummer and enjoy playing everything from slow jazz songs to fast heavy metal songs.

Heavy metal is a big part of my life and I would love to show others how to play along to it and pass on some advice. The website would have a number of sections, including tutorials, drummers, drummer news, blog, forum and possibly a shop.

I want to push myself with this final year project but not aim for the unachievable. This site is possible and within my abilities. It would also be challenging and I’d have to do plenty of research. For something to be a success, knowing the target audience is crucial though going out and talking to fellow heavy metal lovers about a website designed to help them, sounds class!

Pros
  • Giving something back to a community that I love
  • Have the basics i.e. a drum kit
  • Have the knowledge to achieve it
  • A unique final project idea
Cons
  • Would need to purchase recording equipment
  • Already some tutorial websites out there
  • Not too good at reading drum music
  • May have to sacrifice my bed for the sake of good camera angles
Heroes of the Web
Jacob Isom

My depiction of the Youtube star, Jacob Isom. Click to watch it on Youtube

Youtube is filled with heroes and villains. It seems like a new viral is taking off almost everyday. The best humour is usually something that people around the world can all relate to and have a common opinion on. For example we all wondered where Old Spice guy was going to appear next, if Keyboard Cat actually enjoyed playing the keyboard and whether Miss South Carolina could do anything except look good.

My idea is to create these characters in a comic-book strip and send them on various adventures through time. Titles would certainly draw attention on Twitter. An example would be, the Youtube star Jacob Isom, who stole the Quran from a protestor in an Amarillo city park and made his youtube debut by announcing, “I snuck up behind him and took his Quran!”. In my strip, he could steal the French football team’s captain in 1998. “I snuck up behind them and stole their Zidane. They said something about playing Zidane and I was like dudes you have no Zidane!” On Twitter the title would be, “Jacob Isom steals French football captain!” Through clever drawings, the comic strip would tell the story of how Jacob Isom changed history with his outlandish statement by being in the wrong time period. This would only be the first of many comic strips featuring different characters. These could take off and become more well known than the Oatmeal.

Sound editing group, “Autotune the News”‚ is already getting millions of hits on Youtube by making fun of internet stars such as Jacob Isom and Antoine Dodson through song. Perhaps it is time for a visual interpretation.

Pros
  • Has the potential to be hilarious if graphics are done correctly
  • Huge potential for the future as youtube phenomenons are appearing all the time
  • Once I have the characters in templates, they could easily be re-used
  • I would be aiming for thousands of website hits per day
Cons
  • Could run into copyright issues if names or logos used
  • Characters could appear in a light that I see them in, and they don’t see themselves in
  • Would have to be careful about portraying historical events
  • Everyone would have to know the characters for it to be a success
Factual, informative stories for kids
Harry the Historian Short Story

Harry the Historian would be a time-traveling dog, teaching kids about events gone by

I have yet to come across a website that offers free, online, interactive stories for children that is well thought-out and researched. My idea is to create online flash books for children where they learn something from the story. An idea would be a range of online history books, which tell the story of famous rulers hundreds of years ago.

I would need to think of a main character that does the time travelling. I’m imagining a talking dog, perhaps called “Harry the Historian”. By the end of the story, Harry returns to our time and his owners never even know he is travelled back in time. The kids reading the book would love the amount of interactivity that I’d put into the site and the parents would love the fact that their children are actually benefitting from being on the computer and not just wasting their time playing online games.

Pros
  • Attaining market research and ideas would be easy; visit a school etc.
  • Would involve simple animations
  • Helping both children and parents
Cons
  • Do parents let their children on the computer?
  • Flash based so wouldn’t work on devices not supporting flash
  • Would have to research action script and flash capabilities

Websites of Interest

Kaleidoscope App
kaleidoscope app

The Kaleidoscope website makes you trust them and want their product!

A beautifully designed, standards compliant website by MadebySofa. Kaleidoscope is an application that spots the difference between two files. The files can be anything from code to images, allowing you to quickly find and correct any differences if necessary. The homepage of the website is divided up into five sections, each with a seemingly different theme and colour scheme. They’ve cleverly added spots of blue/purple and green throughout each section to remind you of their brand colours and maintain a similarity/link between sections. The radial gradient at the top has been created in HTML5 and overlays a repeating pattern, the same shape as the Kaleidoscope logo. The site loads quickly and the content is a joy to scroll through. The icons break up the text and add a splash of colour throughout. The purpose of this website is firstly to help users understand the app and secondly to promote them to download it. For me, it has been successful in achieving both!

Giant Nerd
Giant Nerd

The Giant Nerd online social shopping experience is one like no other

Giant Nerd is a great website for outdoor enthusiasts who need gear but may have lots of questions. Its a community based website, meaning the shopping experience is more social. If a user has a question about an item, another user can answer it. Whether you are a nerd or not, the CMYK based colour scheme of this site grabs your attention immediately. I love how the navigation is so big and blocky in comparison to the rest of the content. The various font sizes in the navigation gives you the information hierarchy you require to understand your way around this goliath of a site. The online shop itself is easy to use, featuring an important breadcrumb trail at the top and a range of sorting options to the left. I believe the designers may have rushed the footer. However, the lack of space inside it is an advantage for users who hate scrolling through footers larger than their arm. It’s a useful site for outdoorsy people, with a clean design and fantastic social-shopping experience.

Bidchase
Bidchase System

Founded in 2009 by Brian Clarke and David Taylor, this system will get you hooked!

Forget design and start thinking “systems that just work because of a good idea”. Bidchase is one of them, making thousands of pounds everyday. The idea is simple; you have fifteen seconds to bid on an item. If you bid, the timer goes back to fifteen, the item goes up by a penny and if the timer reaches zero, you win the item for that price. Sounds easy right? Wrong, there’s a catch. Bidchase charges you 75p per bid even though the item is only increasing by 1p if you click “Bid Now”. An iPad could sell for £23.00. That’s 2300 bids at 75p each, giving Bidchase a huge profit and keeping bargain-bagging users happy. You can see where I’m coming from when I say the site makes easy money from users addicted to online deals and gambling.

Hoodie Remix
Hoodie Remix

The Champion of flash sites built by masses of perfect actionscript

A flash sight designed by “Night Agency”. Despite slow loading times and a clunky feel to the site, the design makes it easy to understand. I don‚it love Hoodie Remix for being a flash website, but rather for the idea behind it; design your own hoodie using an in-browser interface and submit it for entry into the competition. You can choose from a number of colours and patterns and set one of the 14 panels on the hoodie to be a style of your choosing. The result often looks ridiculous, but that’s the fun behind it; you’ve come up with something that no one else on earth might have thought of. I love the fact the strings and zipper are 2 of the customisable panels and the “undo” and “redo” buttons are handy additions for those unsure about their chosen design.
Competitions get people involved, and the Champion hoodies are certainly attracting more visitors to the site through the competition. At present you cannot order your chosen hoodie design but give it a few months and I reckon you will – they’d be fools not to be thinking about this!

Starbucks Coffee at Home
Starbucks coffee at home

Intuitive, interactive and informative! Starbucks clearly don't just brew great coffee!

I love a good cup of coffee and I also love this flash site from Starbucks. Unlike Hoodie Remix, I like the fact that it is a flash site. Alright, so it won’t run on your iPad, but that is stressed in the title, “Starbucks Coffee at Home”. Travelling businessmen and women with tablets will hardly be wondering if they like coffee or not. The content of the site displays on a blackboard (or in this case a greenboard) and I think the sound effects and hover-overs are what make it so special. Every time something appears on the board, small particles fall away giving a sense of realism that other flash sites could only dream of achieving. In a few years, I believe sites like this will run using HTML5, meaning quicker loading times and no need for plugins.
At the moment, 99% of PCs are running flash player (see http://www.adobe.com/products/player_census/flashplayer/). Flash is merely a tool for creating interactive content and a large company like Starbucks will use whatever technology they feel is easiest for their target audience to get their message and buy their products.

September 30th, 2010 Posted in DES511, Innovation and Concept, Week 1 1 Comment